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Take-Two Interactive has returned with a lawsuit after previously taking down a reverse-engineered fan project of Grand Theft Auto’s source code.

Take-Two Interactive recently filed a lawsuit against a group of programmers behind two Grand Theft Auto fan projects, citing copyright infringement. These fan-made recreations of Grand Theft Auto 3 and Grand Theft Auto: Vice City involved reverse-engineering both source codes and releasing them for free.

The recent lawsuit is by no means the first time fan-made Grand Theft Auto creations have been the subjects of efforts by Take-Two’s legal team. The company has been limiting what Grand Theft Auto tributes and mods, under the pretenses that the creations are “bad behavior” or harmful to “the economy.” Some of the latest projects to be taken down include ports of old maps, previous characters and other fan-made creations.

Related: 10 Most Expensive Items In GTA Online, Ranked

Filed in the state of California and aimed at the 14 programmers involved, the lawsuit claims (via Video Games Chronicle) that the GTA modders were aware they didn’t possess the right to copy, change, or distribute Grand Theft Auto‘s source code and its elements. The company also claims that the creation and distribution of the recreated games caused, and is continuing to cause, “irreparable harm” to Take-Two. However, the creators apparently told Take-Two they believe the project doesn’t use any leaked sources or game assets from GTA, due to the source codes being reverse-engineered. In other words, players who want to access the projects, Re3 and reVC, need original copies of Grand Theft Auto 3 and Grand Theft Auto: Vice City. Additionally, the projects were created from scratch using modern coding languages and put on the internet software hosting website Github.

Re3 and reVC allow popular installments of the series, Grand Theft Auto 3 and Grand Theft Auto: Vice City to be played on and ported to a variety of consoles; such as the Nintendo Switch, PlayStation Vita, and the Wii U. The reverse-engineered projects also features widescreen support, a rotatable camera, Xbox controller support on PC and no loading times in between the game’s locations. Though there is clearly an argument around whether reverse-engineered projects are legal or not, Take-Two is suing the programmers due to the belief that they purposely infringed copyright.

Other reverse-engineered projects and other creations that port over popular games do not appear to have received such legal action. As a result, some fans believe the reasoning behind Take-Two interactive’s recent stern behavior against this group of programmers is due to a potential future release of a Grand Theft Auto trilogy remaster. True or false, these specific fan projects are currently unavailable on Github. More information about the lawsuit can be expected in the future.

Next: If GTA Trilogy Remaster Is Real, Could GTA 4 Be Next?

Source: Video Games Chronicle


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